Downloads
Guestbook
Forum
Email
Personal
Home
About Me
Autobiography
Resumé
Awards & Degrees
Blog

Favorite Quotes
Favorite Songs
Favorite Song Lyrics
Favorite Jokes
Favorite Poems
Favorite Chat Quotes
Favorite Videos

Breaux Family
Parents
Family Album
Best Friends
Friend Album
In Loving Memory
Chat Buddies

Essays & Works
Anthropology
Architecture
Art
Computer Science
Foreign Language
History
Humanities
Literature
Music
Philosophy
Politics
Psychology
Religion
Science
Sociology
Miscellaneous

Extras
Forum
Links
Organizations

Tsunkatse Chess

The word Tsunkatse is a Ki word meaning "to fight with". It is used to refer to many things but especially fighting. This Tsunkatse is a game. Its a four player chess game. The rules are basically the same as Chess, but with a few modifications. The trick to playing Tsunkatse is watching three opponent's strategies rather than just one/

Pieces:
  • The Pawn: It can move only straight ahead until reaching the neutrality squares. At and after the neutrality squares, it can move across or forwards never backwards. On the first move, it can move 1 or 2 squares, but on any move afterwards it can move only once. It can capture any opponent's piece by attacking diagonally only.

  • The Bishop: It can only move diagonal always in a straight line, but it can move backwards and forwards as many squares as it wants.

  • The Rook: I can only move up, down, or across always in a straight line. It can move as many squares as it wants.

  • The Knight: It moves in three by two in "L" shape patterns anywhere. It can leap over your own or an opponent's pieces.

  • The Queen: It can move anyway it wants as many squares as it wants.

  • The King: It can move anyway it wants but no more than one square.

No Man's Land:
The neutral area of the Tsunkatse board bordered by the four opponent's maginal lines. This is neutral ground where the capturing of opponent's pieces mainly take place.

Neutrality Squares:
The Neutrality Squares is a series of same color squares forming an "X" across the board from the corners of No Man's Land. The Neutrality squares are the point at which the Pawns may now move in "across" directions one square at a time.

Checkmate:
When your opponent can not escape checkmate, his king is removed from the board and your opponents chessmen are now your own.

Conquered Chessmen:
When you conquer an opponent's chessmen, that person can no longer play. When it is your move, you can move the opponent's former chessmen as they are your own (They are now your own).

Ultimate:
When one of the two last standing kings can not escape checkmate. At this point the entire board is conquered by one person.

Right click and select "Save Target As..."to Download this File

Copyright 2007 All rights reserved. Reproduction without the written permission of the publisher is forbidden. All essays and articles are written by Jarred James Breaux unless stated otherwise. The mention of or reference to any person, company, or written material in these pages is not a challenge to the trademark or copyright concerned.